This increases your overall damage output by ~33% and frees up a lot of rolls for more Area Damage to get even higher. With extra 50% CDR this build can comfortably play a 36sec rotation without even trying. Nonetheless this version is much stronger than the normal one so that's what you have to do if you want to compete for high ranks. This means that you have to fish a lot more because you need to proc the Empowered Shrine on the first or second Potion use and you also need to finish the rift without dying. This build is similar to the standard solo push version, but relies on Empowered Shrine from the Father Potion upgrade. Cain’s Destiny: For 25% more Greater Rift Keystone s.Sage’s Journey: For double Death’s Breath s.Gloves of Worship: For 10 Minute Shrine Buffs.Ring of Royal Grandeur: To complete our sets.Avarice Band: For the insane pickup radius.Nemesis Bracers: For extra Elites, Death’s Breath s and In-geom procs.The Flavor of Time: For double duration on Pylons.Intelligence > Vitality > Life % > Armor > All Resistance > Life Per Hit > Attack Speed. Stat Priorities:Since we do not have the immortality focus, we need to stack survivability on our Enchantress. Ideally, you want a Cold Damage Range on her Weapon as it procs your Lost Time effect. This will give us Cooldown Reduction, Elemental Damage, Reduced Damage from Ranged Attacks, Armor, Attack Speed, and a Cheat Death. Since this is T16 content, she’ll stay alive with Esoteric Alteration and Mutilation Guard and use Hand of the Prophet to gain all skills. Followers never deal significant damage you’re on your own to clear the content.įor T16 we recommend this Enchantress setup because she is the only follower that gives Cooldown Reduction, allowing you to spam your abilities more.Cooldown Reduction does not work for any follower skill except the Templar’s Heal.
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